
I'm Hannah, an Information Design student in the Media Design department at FH Joanneum in Graz, and I have developed a passion for the art of 3D visualization.
I love bringing designs to life and setting them in motion. In the past, I’ve worked on many animated projects as well as games.
What I especially enjoy is diving into technical details, like rigging characters or modeling and sculpting based on concept art, to bring a visualized 2D design into the 3D realm.
My work is a blend of student work, freelance projects
and private work. I like to experiment with different tools to achieve my goals and improve my craft. I'm excited by learning new tools and techniques so I can add new skills to my repertoire.

D assets for a web-based online game named Astra X, a Viennese project led by Robert Diem. I had the pleasure of contributing to this project for over a year.

Live study of a vintage telephone, practicing hard-surface modeling and experimenting with texture tools.

Various character designs made with ZBrush and textured with Substance Painter.

Fully hand-drawn music video for a metal band based in Graz.

An ongoing animated short about an ice skater facing the challenge of stage fright.

Visualization on the topic of sound design for production in creative ways. You can scan this image with the Artivive app to see it come to life.

Video game concept for a mobile game, awarded the Golden Pineapple by professional game designers.

Study of fluid dynamics and behavior in Blender, creating a honey simulation.

3D visual for the FH Joanneum Racing Team, focusing on the technical accuracy of the racing car.

This university startup was founded by me and my team, where I served as the 3D and 2D Production Artist.
